開啟一個新專案,名稱 FoodPin
把 ViewController.swift 按下右鍵 刪除
也把畫面上的都刪除
新增一個 Table View Controller
並且把 Is Initial View Controller 打勾
對著專案資料夾按下滑鼠右鍵 New File
選擇 Cocoa Touch Class 按下 Next
名稱設定為RestaurantTableViewController,Subclass of: UITableViewController
回到 Main.storyboard 點到最上層的 Restaurant View Controller
將 class 改為 RestaurantTableViewController
點到 Datacell
將表格形態改為 Basic ID改為 Datacell
進入 RestaurantTableViewController 程式碼部分,輸入以下程式碼
import UIKit
class RestaurantTableViewController: UITableViewController {
var restaurantNames = ["Cafe Deadend", "Homei", "Teakha"]
var restaurantImages = ["cafedeadend", "homei", "teakha"]
override func viewDidLoad() {
super.viewDidLoad()
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = false
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
// #warning Incomplete implementation, return the number of sections
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of rows
return restaurantNames.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Datacell", for: indexPath)
cell.textLabel?.text = restaurantNames[indexPath.row]
cell.imageView?.image = UIImage(named: restaurantImages[indexPath.row])
return cell
}
/*
// Override to support conditional editing of the table view.
override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
*/
/*
// Override to support editing the table view.
override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
// Delete the row from the data source
tableView.deleteRows(at: [indexPath], with: .fade)
} else if editingStyle == .insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {
}
*/
/*
// Override to support conditional rearranging of the table view.
override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
// Return false if you do not want the item to be re-orderable.
return true
}
*/
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destination.
// Pass the selected object to the new view controller.
}
*/
}
將這個裡面的所有圖片拉到 Assets.xcassets
按下模擬器就可以顯示當前的圖片
選擇 datacell
將 style 改為 Custom
將列高改為 82
新增一個 Image View
放到 Content View 裡面
將 Image View 的大小改為
加入三個 Label ,並且改文字
將第一個 Name 的樣式改為 Headline
第二三個樣式改為 Subhead,並且將顏色改為 Darkgray
將三個控制項選起來,選擇 Stack view
將 Spacing 改為 1
將文字的 Stack view 以及左邊的圖片選起來做 Stack view
將 Spacing 改為 15
設定約束條件
將這個 Stack view 的 Alignment 改為 Center
在這個專案底下建立一個新的 Cocoa 類別,做以下設定
進入 RestaurantTableViewCell.swift 新增以下程式碼
import UIKit
class RestaurantTableViewCell: UITableViewCell {
@IBOutlet var nameLabel: UILabel!
@IBOutlet var locationLabel: UILabel!
@IBOutlet var typeLabel: UILabel!
@IBOutlet var thumbnailImageView: UIImageView!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
切換到兩邊的排版
點到 Datacell 選擇 Class 為 RestaurantTableViewCell

將四個物件連連看連起來
將 RestaurantTableViewController 改為以下的程式碼
import UIKit
class RestaurantTableViewController: UITableViewController {
var restaurantNames = ["Cafe Deadend", "Homei", "Teakha"]
var restaurantImages = ["cafedeadend", "homei", "teakha"]
override func viewDidLoad() {
super.viewDidLoad()
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = false
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
// #warning Incomplete implementation, return the number of sections
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of rows
return restaurantNames.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Datacell", for: indexPath) as! RestaurantTableViewCell
cell.nameLabel.text = restaurantNames[indexPath.row]
cell.thumbnailImageView.image = UIImage(named: restaurantImages[indexPath.row])
return cell
}
/*
// Override to support conditional editing of the table view.
override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
*/
/*
// Override to support editing the table view.
override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
// Delete the row from the data source
tableView.deleteRows(at: [indexPath], with: .fade)
} else if editingStyle == .insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {
}
*/
/*
// Override to support conditional rearranging of the table view.
override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
// Return false if you do not want the item to be re-orderable.
return true
}
*/
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destination.
// Pass the selected object to the new view controller.
}
*/
}
執行模擬器看一下
選擇 User Defined Runtime Attributes 按下 +

設定成這樣
執行模擬機就可以看到圖片變成圓形了
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